Monster Index / Monster / Wind Yeti (Rakaja)

Wind Yeti (Rakaja)

  • Name: Yeti
  • Awakened Name: Rakaja
  • Grade: ★★
  • Type: Defence
  • Affinity: Wind
  • Good/Food: Good

Our Rating

The overall rating is based on review by our experts

7.5
  • Arena Offense 6 / 10
  • Arena Defense 7 / 10
  • Giant Dungeon 8 / 10
  • Dragon Dungeon 8 / 10
  • Necropolis 8 / 10
  • TOA 8 / 10
  • Raid 8 / 10
  • Late Game 7 / 10

Rakaja has a medicore base HP however he makes up of it by having a decent defence. Rakaja is one of the few natural born 3 star because of his decent healing skill. His third skill heals all allies by 10% multiplied by how many allies are currently alive. So let’s say he had 4 surviving allies then he will heal 40% to all. That would be very helpful especially in Dungeon.

His first skill basically attacks the enemy 2 times and with 80 % chance @max skills of inflicting an attack speed debuff.  Dont expect much damage on this skill because it will be very low.

The second skill attacks the enemy with 2 fast punches, each punch having a 50% chance to stun the enemy for 1 turn. This skill can be used every 2 turns @max skills.

Because of his multi hit attacks, he is a desirable monster to farm necropolis. If you to this path rune him with Violent/Revenge(HP/DEF/Accuracy) and he will be a beast.

So where you can use Rakaja?

Rakaja can be used in the arena especially as defence, toa, faimon farming, giant,dragon, and necropolis dungeons.

Final Verdict:

Very Good Monster.

Wind Yeti (Rakaja) - Monster Info

Stats(max level 6 ★)

  • HP Stats @ max level 6 ★
    8235
  • ATK Stats @ max level 6 ★
    483
  • DEF Stats @ max level 6 ★
    615
  • SPD
    101

Skills

  • First Skill
    Slash Hook
    Attacks an enemy 2 times with fast punches. Each punch has a 50% chance to decrease the enemy's Attack Speed for 1 turn.
    - Lv.2 Damage +5%
    - Lv.3 Damage +5%
    - Lv.4 Harmful Effect Rate +10%
    - Lv.5 Damage +10%
    - Lv.6 Damage +10%
    - Lv.7 Harmful Effect Rate +20%
  • Second Skill
    Heavy Slash
    Attacks the enemy with 2 fast punches, each punch having a 30% chance to stun the enemy for 1 turn. (Reusable in 3 turns)
    - Lv.2 Damage +10%
    - Lv.3 Harmful Effect Rate +10%
    - Lv.4 Damage +10%
    - Lv.5 Harmful Effect Rate +10%
    - Lv.6 Damage +10%
    - Lv.7 Cooltime Turn -1
  • Third Skill
    Synergy (Awakened)
    Recovers all ally HP in proportion to the number of surviving allies. (Reusable in 5 turns)
    - Lv.2 Recovery +10%
    - Lv.3 Recovery +10%
    - Lv.4 Cooldown Turn -1
    - Lv.5 Cooldown Turn -1
  • Awakened Bonus
    New skill - [Synergy]

Summon From

  • Source
    Unknown Scroll
    Social Summon
    Secret Dungeon
    Magic Shop

Rune Recommendations

  • Runes
    Speedy - Swift/Guard(SPD/HP/Def)
    Extra Turn - Violent/Revenge(SPD/HP/Def)

Feedback

  • Personal
    Pros - Healing skill with high recovery.
    Cons - Hit like a 5 year old

Wind Yeti (Rakaja) - User Reviews

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  • Rate this device

  • Usability of this monster in the arena as offense
    5
  • Usability of this monster in the arena as defense
    6
  • What do you feel on this monster survivability in Giant?
    5
  • What do you feel on this monster survivability in Giant?
    5
  • What do you feel on this monster survivability in Necropolis?
    5
  • 8
  • 7
  • Would this monster be useful at later game?
    6
  • 6 / 10 based on your selection

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