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Wind Nine-tailed Fox (Arang)

Wind Nine-tailed Fox (Arang)
Attribute: Wind
Category: Monster
  • Name: Wind Nine-tailed Fox
  • Awakened Name: Arang
  • Grade: ★★★★
  • Type: Attack
  • Affinity: Wind
  • Good/Food: Good, Fusion Material

Our Rating

The overall rating is based on review by our experts

9.3
  • World Arena 5 / 10
  • Arena 6 / 10
  • Giant Dungeon 10 / 10
  • Dragon Dungeon 8 / 10
  • Necropolis 10 / 10
  • TOA 9 / 10
  • Rift Raid 9 / 10
  • Siege Battle 6 / 10

Arang is a very nice Arena Offense monster. With her third skill, even the best tanker will disappear in a second. Besides you can easily rune her. Anything with deals with attack put it on her and you would never go wrong. Her third skill having a cooldown of 3 turns @max sill will really hurt a lot. Just make sure that she won’t die until she uses her third skill.

Make a note that every can have her, she can be obtained through fusion.

To further increase Arang’s damage, you can partner her with Sieq for additional Crit and attack. So if you gonna do this, make sure to rune her with Rage/Blade(ATK/CD/ATK) and make sure to get as much HP as substats.

So where you can use Arang?

Arang is good as arena offence. Actually you can use her in everywhere; Giant, Dragon, Necro, Aiden Hell.

Final Verdict:

Very good monster. Rune her right and she will destroy everything in the arena.

Monster Info

Stats(max level 6 ★)

HP Stats @ max level 6 ★ 8730
ATK Stats @ max level 6 ★ 845
DEF Stats @ max level 6 ★ 384
SPD 102

Skills

First Skill Will-o'-the-Wisp (Strengthened): Attacks the enemy 3 times with a shimmering light. Each strike has a 15% chance of increasing the enemy's chance of landing a Glancing Hit for 2 turns.
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +20%
Second Skill Soul Snatcher: Throws soul beads at the enemy to deal damage, and recovers the same amount of the inflicted damage as HP. (Reusable in 4 turns)
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Third Skill Sweet Talk: Attacks the enemy and decreases their Attack Speed, Attack Power, and Defense for 2 turns. (Reusable in 4 turns)
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Fourth Skill Arang Leader Skill: Increases the Attack Power of ally monsters with Wind attribute by 40%.
Awakened Bonus Strengthen skill: [Will-o´-the-Wisp]

Summon From

Source Mystical Scroll
Mystical Summon
Monster Fusion
Temple of Wishes
Wind Scroll
Legendary Scroll

Rune Recommendations

Runes Violent/Blade(ATK/ATK/ATK) or one slot HP
Rage/Blade (ATK/CD/ATK)
Fatal/Blade (ATK/ATK/ATK) or (ATK/CD/ATK)

Feedback

Personal Pros - Killer
Cons - Squishy

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