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Wind Mermaid (Cichlid)

Wind Mermaid (Cichlid)
Attribute: Wind
Category: Monster
  • Name: Mermaid
  • Awakened Name: Cichlid
  • Grade: ★★★★
  • Type: Support
  • Affinity: Wind
  • Good/Food: Good

Our Rating

The overall rating is based on review by our experts

8.5
  • World Arena 5 / 10
  • Arena 6 / 10
  • Giant Dungeon 9 / 10
  • Dragon Dungeon 8 / 10
  • Necropolis 8 / 10
  • TOA 9 / 10
  • Rift Raid 9 / 10
  • Siege Battle 6 / 10

Cichlid is one of the best support in summoner’s war. She got a huge HP pool but she is too slow for a support. So to make her speedy support would be useless, rather build her as tank support.

Her first skill Mana Bubble basically attacks an enemy that has 50% chance to remove beneficial effect. Most notably this skill is scaled through his max HP. So this compliment her high base HP. Pretty awesome.

The second skill removes all harmful effects on ally target and cast a shield for 3 turns. It is not as effective as the aoe shield of sylphid, but this is still awesome because of the harmful effect removal.

The first skill and the second skill is already awesome but her third skill makes her amazing. She attacks an enemy 3 times, with each attack having a 50% chance to decrease the target’s Defense, disturb its HP recovery, or prevent the target from using a skill with a cool time for 2 turns.

I would recommend to rune her violent for more turn. And focus to add more accuracy to her base accuracy of 25%. That would save one slot. On slot 2/4/6 put all HP %.

So where you can use Cichlid?

You can use Cichlid with almost everywhere. Cichlid is useful in toa, arena, giant, dragon, etc.

Final Verdict:

Very good support monster

Monster Info

Stats(max level 6 ★)

HP Stats @ max level 6 ★ 11535
ATK Stats @ max level 6 ★ 769
DEF Stats @ max level 6 ★ 439
SPD 95

Skills

First Skill Mana Bubble
Bursts a mana bubble that deals damage to an enemy and removes a beneficial effect with a 50% chance. The damage of this skill increases according to your MAX HP.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +10%
- Lv.5 Damage +10%
Second Skill Air Shield
Removes all harmful effects on an ally target and casts a shield that lasts for 3 turns. The shield amount is proportionate to the Monster's level. (Reusable in 4 turns)
- Lv.2 Shield +10%
- Lv.3 Shield +10%
- Lv.4 Shield +10%
- Lv.5 Cooltime Turn -1
Third Skill Crushed Hopes
Attacks an enemy 3 times. Each attack has a 50% chance to decrease the target's Defense, disturb its HP recovery, or prevent the target from using a skill with a cool time for 2 turns. (Reusable in 4 turns)
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +10%
- Lv.5 Harmful Effect Rate +10%
- Lv.6 Cooltime Turn -1
Awakened Bonus Increases Accuracy by 25%

Summon From

Source Mystical Scroll
Mystical Summon
Wind Scroll
Legendary Scroll
Temple of Wishes

Rune Recommendations

Runes Violent/Focus(HP/HP/HP)

Feedback

Personal Pros - Tanky Support
Cons - Slow, No Healing skill

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