Monster Index / Monster / Wind Lizardman (Velfinodon)

Wind Lizardman (Velfinodon)

  • Name: Lizardman
  • Awakened Name: Velfinodon
  • Grade: ★★★
  • Type: Defense
  • Affinity: Wind
  • Good/Food: Good

Our Rating

The overall rating is based on review by our experts

8.6
  • Arena Offense 8 / 10
  • Arena Defense 8 / 10
  • Giant Dungeon 10 / 10
  • Dragon Dungeon 8 / 10
  • Necropolis 9 / 10
  • TOA 8 / 10
  • Raid 9 / 10
  • Late Game 9 / 10

There were a lot of tanks in summoners war game, but their skills and base stats contradict with each other. Not unlike Velfinodon which his skills and stats totally compliment each other.

Velfinodon base stats are not that quite impressive. His base HP is low, but his defence is quite high. The base attack is very low too. However if you look into his skills, all are basically scaled through defence.

His first skill attacks an enemey 2 times with damage proportional to max defence while inflicting continuous damage for 2 turns and weakens the defence with 25% chance @max skills.

Meanwhile, Velfinodon second skill poisonous wind attacks all enemies and inflicts continuous damage for 3 turns with a 50% chance. The Attack Power increases according to Defense and the damage increases by 30% for each inflicted harmful effect.

His first skill is already awesome but his third skill is much much helpful. It’s actually a passive skill that generally Reflects 10% of the inflicted damage to the attacker when attacked and provokes the attacker for 1 turn with a 30% chance.

With the skills he have and his primary attribute,  I recommend to build him Violent/Revenge(DEF/DEF/Accuracy). Violent rune for him to throw more attack thus inflicting more debuffs. Revenge suits him well because he is built to tank more and regardless of how big the damage is, he can take it because he got a huge defence.

Watch out for Lushen skill, Velfinodon will die so better kill Lushen first. And protect Velfinodon for any defence debuffs.

So where you can use Velfinodon?

You can use Velfinodon as a tactical monster in the arena. He can be on the offence and defence. Because this guy can inflict continuous damage, and will not easily die he is suitable to be used in running Giant B10 dungeon. Velfinodon can also be used to solo farm Aiden Forest.

Final Verdict:

Very Good Monster

Wind Lizardman (Velfinodon) - Monster Info

Stats(max level 6 ★)

  • HP Stats @ max level 6 ★
    8895
  • ATK Stats @ max level 6 ★
    560
  • DEF Stats @ max level 6 ★
    659
  • SPD
    103

Skills

  • First Skill
    Poisonous Teeth
    Attacks the enemy 2 times and weakens the enemy's Defense and inflicts continuous damage for 2 turns with a 15% chance with each attack. The Attack Power increases according to Defense.
    - Lv.2 Damage +5%
    - Lv.3 Damage +5%
    - Lv.4 Harmful Effect Rate +5%
    - Lv.5 Damage +5%
    - Lv.6 Harmful Effect Rate +5%
    - Lv.7 Damage +10%
  • Second Skill
    Poisonous Whirlwind
    Attacks all enemies and inflicts continuous damage for 3 turns with a 50% chance. The Attack Power increases according to Defense and the damage increases by 30% for each removed harmful effect. (Reusable in 4 turns)
    - Lv.2 Damage +10%
    - Lv.3 Harmful Effect Rate +10%
    - Lv.4 Damage +10%
    - Lv.5 Harmful Effect Rate +10%
    - Lv.6 Cooltime Turn -1
  • Third Skill
    Bone Scale (Passive)
    Reflects 10% of the inflicted damage to the attacker when attacked and provokes the attacker for 1 turn with a 30% chance. [Automatic Effect]
  • Awakened Bonus
    Increases Accuracy by 25%

Summon From

  • Source
    Unknown Scroll
    Social Summon
    Mystical Scroll
    Mystical Summon
    Temple of Wishes
    Wind Scroll

Rune Recommendations

  • Runes
    Damager - Violent/Revenge(DEF/DEF/Accuracy)
    Damager - Guard/Guard/Revenge(DEF/DEF/DEF)

Feedback

  • Personal
    Pros - Continuous Damage, hit like a truck
    Cons - Can be disabled by defence debuff

Wind Lizardman (Velfinodon) - User Reviews

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  • Usability of this monster in the arena as offense
    5
  • Usability of this monster in the arena as defense
    6
  • What do you feel on this monster survivability in Giant?
    5
  • What do you feel on this monster survivability in Giant?
    5
  • What do you feel on this monster survivability in Necropolis?
    5
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  • Would this monster be useful at later game?
    6
  • 6 / 10 based on your selection

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