Monster Index / Monster / Wind Living Armor (Copper)

Wind Living Armor (Copper)

  • Name: Living Armor
  • Awakened Name: Copper
  • Grade: ★★★
  • Type: Defense
  • Affinity: Wind
  • Good/Food: Good

Our Rating

The overall rating is based on review by our experts

9.0
  • Arena Offense 10 / 10
  • Arena Defense 8 / 10
  • Giant Dungeon 10 / 10
  • Dragon Dungeon 8 / 10
  • Necropolis 8 / 10
  • TOA 9 / 10
  • Raid 10 / 10
  • Late Game 9 / 10

Copper would probably one of your first monsters that you would be getting. You will get a lot of this through mystical scroll. Don’t make this guy as food. He is a good monster.

For starters, copper would be very helpful and would surely help you in the arena and scenario stages. However at mid game you would definitely stop using him because the guard runes 5 star and 6 star is hard to get. And by this time, shift your focus in building other monsters that doesn’t require insane rune to be helpful.

However, at late game when everybody is already having monsters that had high HP such as darion, ifrit, chloe, etc; Copper would become handy. Rune him, full guard rune and @slot 2/4/6 use def%. And you would see tanks will die instantly. To further increase the damage that copper can be inflicted, you can build him Rage/Blade, and get CR as substats. Furthermore, use shannon or water mystic witch for the defense buff so that Copper’s Thunder Strike skill will become more effective.

Watch out for Lushen skill, Copper will die so better kill Lushen first.

Final Verdict: Very Good Monster

Wind Living Armor (Copper) - Monster Info

Stats(max level 6 ★)

  • HP Stats @ max level 6 ★
    9574
  • ATK Stats @ max level 6 ★
    483
  • DEF Stats @ max level 6 ★
    692
  • SPD
    98

Skills

  • First Skill
    Pulverize
    Strikes an enemy with a hammer and stuns the target for 1 turn with a 15% chance. The damage increases according to your Defense.
    - Lv.2 Harmful Effect Rate +5%
    - Lv.3 Damage +5%
    - Lv.4 Harmful Effect Rate +10%
    - Lv.5 Damage +10%
    - Lv.6 Harmful Effect Rate +10%
    - Lv.7 Damage +10%
    - Lv.8 Harmful Effect Rate +10%
  • Second Skill
    Spinning Smash
    Swing the hammer, attacking all enemies and decreasing their Defense for 2 turns with a 50% chance. The damage increases -according to your Defense. (Reusable in 5 turns)
    - Lv.2 Damage +10%
    - Lv.3 Damage +10%
    - Lv.4 Damage +10%
    - Lv.5 Cooltime Turn -1
    - Lv.6 Cooltime Turn -1
  • Third Skill
    Thunder Strike
    Strikes an enemy with thunder. The damage increases according to your Defense and ignores the target's Defense if it is lower than 50% of your Defense. (Reusable in 5 turns)
    - Lv.2 Damage +10%
    - Lv.3 Damage +10%
    - Lv.4 Damage +10%
    - Lv.5 Cooltime Turn -1
  • Awakened Bonus
    Increase Effect Resistance by 25%

Summon From

  • Source
    Unknown Scroll
    Social Summon
    Mystical Scroll
    Mystical Summon
    Wind Scroll
    Temple of Wishes

Rune Recommendations

  • Runes
    Poor Man's Build - GUARD/GUARD/GUARD (DEF/DEF/DEF), get resistance as substats
    Rich Man's Build - Blade/Rage (DEF/DEF/DEF) with insane substats

Feedback

  • Personal
    Pros - Killer, it won't die easily
    Cons - Defense debuff can kill Copper instantly and would diminished his Thunder Strike damage.

Wind Living Armor (Copper) - User Reviews

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  • Usability of this monster in the arena as offense
    5
  • Usability of this monster in the arena as defense
    6
  • What do you feel on this monster survivability in Giant?
    5
  • What do you feel on this monster survivability in Giant?
    5
  • What do you feel on this monster survivability in Necropolis?
    5
  • 8
  • 7
  • Would this monster be useful at later game?
    6
  • 6 / 10 based on your selection

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