Monster Index / Monster / Wind Dragon (Jamire)

Wind Dragon (Jamire)

  • Name: Dragon
  • Awakened Name: Jamire
  • Grade: ★★★★★
  • Type: Support
  • Affinity: Wind
  • Good/Food: Good

Our Rating

The overall rating is based on review by our experts

9.8
  • Arena Offense 10 / 10
  • Arena Defense 10 / 10
  • Giant Dungeon 10 / 10
  • Dragon Dungeon 10 / 10
  • Necropolis 9 / 10
  • TOA 10 / 10
  • Raid 9 / 10
  • Late Game 10 / 10

Jamire has a very high base HP and Defence. However his attack is not that high but pretty decent. First skill is just a basic attack while his second skill will inflict a very high damage to the enemy because it is scaled by the MAX hp of the enemy. Seems like the second skill is identical to that of Sigmarus.

Don’t get disappointed on this guy’s skills and stats, his third skill is super awesome. It generally resets all the skills of allies and yourself. Imagine, attack firs with the AOE of Sigmarus, and then the AOE of Jun(Fire samurai), furthermore hit it with Lushen Amputation Magic. After throwing all these powerful aoe, you reset them all again using Jamire Illusion of Time. That would be devastating. Nobody will survive such onslaught.

So where you can use Jamire?

His damage output make him ideal as an arena offence and defence. You can use him also on giant and dragons.

Final Verdict:

Awesome Support Monster

Wind Dragon (Jamire) - Monster Info

Stats(max level 6 ★)

  • HP Stats @ max level 6 ★
    10710
  • ATK Stats @ max level 6 ★
    714
  • DEF Stats @ max level 6 ★
    714
  • SPD
    113

Skills

  • First Skill
    Thunder Bolt
    Shoots a Lightning arrow at the enemy.
    - Lv.2 Damage +5%
    - Lv.3 Damage +10%
    - Lv.4 Damage +15%
  • Second Skill
    Thunder Break
    Inflicts damage proportionate to the enemy's MAX HP and decreases the Attack Power for 2 turns with a 40% chance. Enemies around the target enemy will also suffer additional damage. (Reusable in 3 turns)
    - Lv.2 Damage +10%
    - Lv.3 Damage +10%
    - Lv.4 Harmful Effect Rate +10%
    - Lv.5 Damage +10%
    - Lv.6 Harmful Effect Rate +20%
  • Third Skill
    Illusion of Time
    Makes the skills of all allies available. Illusion of Time is not affected by effects related to the cooltime. (Reusable in 7 turns)
    - Lv.2 Cooltime Turn -1
    - Lv.3 Cooltime Turn -1
  • Fourth Skill
    Jamire Leader Skill: Increases the Attack Speed of ally monsters by 24%.
  • Awakened Bonus
    Increases Attack Speed by 15

Summon From

  • Source
    Mystical Scroll
    Mystical Summon
    Temple of Wishes
    Wind Scroll
    Legendary Scroll

Rune Recommendations

  • Runes
    Speedy Support - Swift/Energy (Speed/ATK/HP)
    Support Attacker - Fatal/Energy(ATK/ATK/ATK)

Feedback

  • Personal
    Pros - Balance stats, speed leader, high speed
    Cons - long cooldown

Wind Dragon (Jamire) - User Reviews

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  • Rate this device

  • Usability of this monster in the arena as offense
    5
  • Usability of this monster in the arena as defense
    6
  • What do you feel on this monster survivability in Giant?
    5
  • What do you feel on this monster survivability in Giant?
    5
  • What do you feel on this monster survivability in Necropolis?
    5
  • 8
  • 7
  • Would this monster be useful at later game?
    6
  • 6 / 10 based on your selection

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