Monster Index / Monster / Wind Amazon (Hina)

Wind Amazon (Hina)

  • Name: Amazon
  • Awakened Name: Hina
  • Grade: ★★★
  • Type: Attack
  • Affinity: Wind
  • Good/Food: Food

Our Rating

The overall rating is based on review by our experts

6.5
  • Arena Offense 8 / 10
  • Arena Defense 6 / 10
  • Giant Dungeon 6 / 10
  • Dragon Dungeon 6 / 10
  • Necropolis 6 / 10
  • TOA 6 / 10
  • Raid 7 / 10
  • Late Game 7 / 10

Hina’s eventhough she looks cool, the problem is her base stats. He got a low HP pool. Her attack is not that high. But Hina can be used in situational basis. Her aoe skill can prevent the target from using skill. That would be disastrous if the enemy’s defense are nukers and stunners. However it hardly  make any impact if the enemies are tanker. He could be useful if properly match up with good nuker.

The skills of Hina the Wind Shot and Piercing arrows are scaled by her speed. So it would make sense to make her fast. And that would make her dangerous. It’s like killing 2 birds on one stone. If you rune her swift and put on slot 2 speed stats, that would make her a heavy damager while silencing all the enemies. She is an ideal part of a speed team.

Most importantly she is a fusion materials for wind nine-tailed fox (Arang) so better keep her.

So where you can use Hina?

Early game, she is a killer in the arena offence and defence. You can use her also in dungeon early stages.

Final Verdict:

Food. Good in early game. Keep her since she is a fusion material.

Wind Amazon (Hina) - Monster Info

Stats(max level 6 ★)

  • HP Stats @ max level 6 ★
    9225
  • ATK Stats @ max level 6 ★
    845
  • DEF Stats @ max level 6 ★
    351
  • SPD
    102

Skills

  • First Skill
    Accurate Shot
    Attacks accurately with a 30% increased chance of landing a Critical Hit.
    - Lv.2 Damage +5%
    - Lv.3 Damage +5%
    - Lv.4 Damage +5%
    - Lv.5 Damage +5%
    - Lv.6 Damage +10%
  • Second Skill
    Piercing Arrow
    Shoots piercing arrows and inflicts damage proportionate to the enemy's MAX HP. (Reusable in 4 turns)
    - Lv.2 Damage +5%
    - Lv.3 Damage +10%
    - Lv.4 Damage +10%
    - Lv.5 Cooltime Turn -1
  • Third Skill
    Wind Shot
    Attacks the enemies with arrows of high velocity. Each arrow has a 50% chance to prevent the target from using a skill with cooldowns for 1 turn. The damage of this skill increases according to the Attack Speed. (Reusable in 5 turns)

    - Lv.2 Damage +10%
    - Lv.3 Damage +10%
    - Lv.4 Damage +10%
    - Lv.5 Cooltime Turn -1
  • Fourth Skill
    Hina Leader Skill (Awakened)
    Increases the Critical Rate of ally monsters by 13%.
  • Awakened Bonus
    Leader Skill

Summon From

  • Source
    Mystical Scroll
    Mystical Summon
    Unknown Scroll
    Social Summon
    Wind Scroll
    Temple of Wishes
    Guild Shop

Rune Recommendations

  • Runes
    Speedy Damager - Swift/Blade(SPD/CD/ATK)

Feedback

  • Personal
    Pros - High Hp, High Speed, Easy to max skill
    Cons - squishy because of low def, but higher HP than magical archers

Wind Amazon (Hina) - User Reviews

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  • Rate this device

  • Usability of this monster in the arena as offense
    5
  • Usability of this monster in the arena as defense
    6
  • What do you feel on this monster survivability in Giant?
    5
  • What do you feel on this monster survivability in Giant?
    5
  • What do you feel on this monster survivability in Necropolis?
    5
  • 8
  • 7
  • Would this monster be useful at later game?
    6
  • 6 / 10 based on your selection

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