Water Werewolf (Vigor)
Awakened Name: Vigor
Vigor got a huge pool of HP approximately around 11.5k. That’s high considering that Vigor is only a natural 3 star monster. Not only that he is tanky, he is also fast. What is good on this guy is that his skills matches his base stats.
He has a very nice set of skills. His first skill disturbs enemy’s HP recovery for 1 turn which makes him ideal for violent and revenge runes.
Second skill basically heals all allies and increases attack speed for 2 turns. This is impressive because this is only his third skill and can be casted every 3 turns at max skills. Recovery is not that high but it’s very handy because of speed buff that goes along with his healing skill.
Vigor’s third skill would make him one hell of a damager. He is very scary in the arena and guild battles. Basically on his third skill, he attacks 3 times with each attack a 45% chance @max skill to decrease enemy’s defence for 3 turns. What makes this skill scary is that this is scaled through his max HP and can be casted every 4 turns. Very suitable as an arena defence.
I would love to rune this guy with Violent/Revenge with SPD on slot 2 while on slot 4 and 6 it should be HP %. Focus can also be used instead of revenge to increase his accuracy.
So where you can use Vigor?
Vigor can be used in the arena especially as defence, toa, faimon farming, giant and dragon dungeons.
Very Good Monster.
Water Werewolf (Vigor) - Monster Info
Stats(max level 6 ★)
Stats @ max level 6 ★ 11535
Stats @ max level 6 ★ 582
Stats @ max level 6 ★ 461
Attacks the enemy with claws and disturbs the enemy's HP recovery for 1 turn.
- Lv.2 Damage +5%
- Lv.3 Damage +5%
- Lv.4 Damage +5%
- Lv.5 Damage +15%
Recovers the HP of all allies by 15% each and increases their Attack Speed for 2 turns. (Reusable in 4 turns)
- Lv.2 Recovery +10%
- Lv.3 Recovery +10%
- Lv.4 Recovery +10%
- Lv.5 Cooltime Turn -1
Attacks the enemy 3 times. Each attack has a 35% chance to decrease the enemy's Defense for 3 turns. The damage of this attack increases according to your MAX HP. (Reusable in 4 turns)
- Lv.2 Damage +10%
- Lv.3 Harmful Effect Rate +10%
- Lv.4 Damage +15%
Vigor Leader Skill: Increases the Attack Power of ally monsters in Guild Battles by 21%.
Increases Attack Speed by 15.
Speedy Build - Swift/Energy(SPD/HP/HP)
Tank Damager - Energy/Energy/Revenge(HP/HP/HP), substats hp and def
Rich Man's Build - Violent/Revenge(SPD/HP/HP)
Pros - Nice Skill set and very tanky
Cons - Need Godly runes