Monster Index / Monster / Water Harpu (Sisroo)

Water Harpu (Sisroo)

  • Name: Harpu
  • Awakened Name: Sisroo
  • Grade: ★★
  • Type: Support
  • Affinity: Water
  • Good/Food: Good

Our Rating

The overall rating is based on review by our experts

7.3
  • Arena Offense 7 / 10
  • Arena Defense 6 / 10
  • Giant Dungeon 7 / 10
  • Dragon Dungeon 6 / 10
  • Necropolis 8 / 10
  • TOA 8 / 10
  • Raid 8 / 10
  • Late Game 8 / 10

Sisroo looks cool however the only problem is that she had a very low base stats. Her base HP is not quite impressive so making him tank is not an option. Her base attack is also low considering she is an attack type. Speed wise, she is ok because she had 106.

Her first skill blackout kick attacks an enemy two times each has a chance to decrease the enemy’s attack power with 70% chance at max skills. This debuff at least make some worth of her.

Her second skill attack an enemy three times and disturbs the enemy recover.

For her third skill, at least this is decent attacking all enemies and decreasing their attack speed for 2 turns. This is quite handy if you are building a speed team.

If you want to build her for arena and TOA, I would recommend Despair/Focus with slot 2 and 4 as ATK. And on slot 6, use accuracy. The Despair runes is for her to maximize the accuracy she needed to land all those debuffs.

The first and second skill of Sisroo is quite useful in clearing up necropolis which requires multiple hits. Her first attacks 2 times while her second skill 3 times. That would be ideal. If you go to this path, I would recommend building her with violent/Energy(SPD/HP/ATK or SPD/ATK/ATK)

So where you can use Sisroo?

Necropolis Farmer

Final Verdict:

Good

Water Harpu (Sisroo) - Monster Info

Stats(max level 6 ★)

  • HP Stats @ max level 6 ★
    7245
  • ATK Stats @ max level 6 ★
    582
  • DEF Stats @ max level 6 ★
    582
  • SPD
    106

Skills

  • First Skill
    Blackout Kick
    Performs a ruthless combo, kicking the enemy 2 times. Each attack has a 50% chance of decreasing the enemy's Attack Power for 2 turn.
    - Lv.2 Damage +5%
    - Lv.3 Harmful Effect Rate +5%
    - Lv.4 Damage +5%
    - Lv.5 Harmful Effect Rate +5%
    - Lv.6 Damage +10%
    - Lv.7 Harmful Effect Rate +5%
  • Second Skill
    Deadly Dart
    Throws sharp feathers to attack the enemy and prevents them from recovering their HP for 2 turns. (Reusable in 4 turns)
    - Lv.2 Damage +5%
    - Lv.3 Damage +10%
    - Lv.4 Damage +10%
    - Lv.5 Cooltime down -1
  • Third Skill
    Frozen Field (Awakened)
    Attacks all enemies with frost and reduces their Attack Speed for 2 turns. (Reusable in 5 turns)
    - Lv.2 Damage +10%
    - Lv.3 Damage +10%
    - Lv.4 Damage +10%
    - Lv.5 Cooltime Turn -1
  • Awakened Bonus
    New Skill [Frozen Field]

Summon From

  • Source
    Unknown Scroll
    Social Summon
    Magic Shop
    Secret Dungeon
    Mt. White Ragon

Rune Recommendations

  • Runes
    Crowd Control - Despair/Focus(ATK/ATK/Accuracy)
    Necro Farmer - Violent/Energy(SPD/HP/ATK)

Feedback

  • Personal
    Pros - Nice debuffs, multi hit
    Cons - squishy

Water Harpu (Sisroo) - User Reviews

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  • Usability of this monster in the arena as offense
    5
  • Usability of this monster in the arena as defense
    6
  • What do you feel on this monster survivability in Giant?
    5
  • What do you feel on this monster survivability in Giant?
    5
  • What do you feel on this monster survivability in Necropolis?
    5
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  • Would this monster be useful at later game?
    6
  • 6 / 10 based on your selection

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