Monster Index / Monster / Water Dragon Knight (Chow)

Water Dragon Knight (Chow)

  • Name: Dragon Knight
  • Awakened Name: Chow
  • Grade: ★★★★★
  • Type: HP
  • Affinity: Water
  • Good/Food: Good

Our Rating

The overall rating is based on review by our experts

9.6
  • Arena Offense 10 / 10
  • Arena Defense 10 / 10
  • Giant Dungeon 10 / 10
  • Dragon Dungeon 10 / 10
  • Necropolis 8 / 10
  • TOA 9 / 10
  • Raid 10 / 10
  • Late Game 10 / 10

Chow because of his passive skills that recovers 15% of his HP makes him self sustain and this is useful for long term battles.  And most importantly this passive skills which gains him immunity against unrecoverable damage.

Ideal rune for Chow is Violent/Revenge. This will grant him more turn thus inflicting more damage and healing yourself. To make use of his high base HP, put HP on slot 2 and 6. And on slot 4, you have the choice to put critical % or critical damage. Make sure though that if you put critical damage, attain high critical rate through substats otherwise it will be pretty useless.

So where you can use Chow?

His tank build make him ideal as an arena offence and defence. You can use him also on giant and dragons because of his DOT’s and self sustainability.

Final Verdict:

Awesome Tank Monster

Water Dragon Knight (Chow) - Monster Info

Stats(max level 6 ★)

  • HP Stats @ max level 6 ★
    13005
  • ATK Stats @ max level 6 ★
    681
  • DEF Stats @ max level 6 ★
    593
  • SPD
    100

Skills

  • First Skill
    Dragon's Might
    Inflicts continuous damage for 2 turns if you land a Critical Hit.
    - Lv.2 Damage +5%
    - Lv.3 Damage +5%
    - Lv.4 Damage +10%
    - Lv.5 Damage +10%
  • Second Skill
    Torrent
    The damage of this attack increases as your HP drops. If your HP is below 30%, the enemy's Defense is ignored. (Reusable in 4 turns)
    - Lv.2 Damage +10%
    - Lv.3 Damage +10%
    - Lv.4 Cooltime Turn -1
    - Lv.5 Damage +10%
    - Lv.6 Cooltime Turn -1
  • Third Skill
    Flow (Passive)
    Gains Immunity against Unrecoverable effects. Additionally, you recover 15% of your HP when your turn ends. [Automatic Effect]
  • Fourth Skill
    Leader Skill: Increases the Defense of ally monsters with Water attribute by 50%.
  • Awakened Bonus
    Increases Critical Rate by 15%

Summon From

  • Source
    Mystical Scroll
    Mystical Summon
    Temple of Wishes
    Water Scroll
    Legendary Scroll

Rune Recommendations

  • Runes
    Violent/Revenge(HP/CR/HP)
    Violent/Blade(HP/CD/HP)
    Energy/Blade/Blade(HP/CD/HP)

Feedback

  • Personal
    Pros - Tanky, has continuous damage
    Cons - Slow

Water Dragon Knight (Chow) - User Reviews

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  • Usability of this monster in the arena as offense
    5
  • Usability of this monster in the arena as defense
    6
  • What do you feel on this monster survivability in Giant?
    5
  • What do you feel on this monster survivability in Giant?
    5
  • What do you feel on this monster survivability in Necropolis?
    5
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  • Would this monster be useful at later game?
    6
  • 6 / 10 based on your selection

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